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(#8) RazoR


    RazoR
    (veterán)
    Blog

    Patch 1.2

    NEW FEATURES

    New Incursion: Clear Sky

    Clear Sky is a new Incursion mission available in Columbus Circle.
    You must be level 30.
    The encounter is balanced for a team of 4 players outfitted with high level gear.
    Hard Mode is available on May 24 when the update is released.
    Challenge Mode will be made available the week after update 1.2 launches.

    New Gear Sets

    Four new gear sets have been added.

    Final Measure - Stand your ground by defusing hostile grenades with this powerful defensive set.
    2 pieces: +50% Exotic Damage Resilience
    3 pieces: +15% Protection from Elites
    4 pieces: When throwing a grenade, gain the defuse buff. When in range of a hostile grenade, the buff is consumed and defuses the grenade as well as gives you a grenade.
    Hunter's Faith - Duel your enemies at range and come out on top with this survival focused marksman set.
    2 pieces: +20% Marksman Rifle Critical Hit Damage
    3 pieces: +20% Damage to elites
    4 pieces: Hitting an enemy with a bullet grants you temporary armor. The further your shot, the more armor is awarded. The armor disappears after one bullet hits you.
    Lone Star - Never reload your weapons again with this game changing utility set.
    2 pieces: +100% Ammo capacity
    3 pieces: +1000 LMG Damage, +1000 Shotgun Damage
    4 pieces: When the weapon is holstered, it regains full ammo.
    Predator's Mark - Make your enemies bleed with this powerful offensive set.
    2 pieces: +20% Optimal Range
    3 pieces: +800 Assault Rifle damage, +700 Pistol Damage
    4 pieces: Hit 10 shots without switching target to make the target bleed for 100% of damage already done by those bullets.

    High-Value Targets & Search and Destroy missions

    At level 30, complete all Encounters and Side Missions in a named area to get access to the “Search and Destroy” missions in the Safe House.
    Receive Target Intel as a reward for completing Search and Destroy missions.
    Bring Target Intel to HVT officers at the Base of Operations to locate High Value Targets.
    Complete daily and weekly High Value Target missions for end game rewards.

    Hijack Extractions

    When a player attaches a bag to the extraction rope, another player now has the ability to sever the rope.
    Severing the rope will cause all extraction bags to fall to the ground, scattering their contents as a public loot drop.
    Be careful, hijacking an extraction will instantly mark you as Rogue!

    Sealed Cache

    Named and Elite enemies in the Dark Zone can now drop Sealed Caches that contain mystery items.
    Sealed Caches need to be extracted before they can be opened, just like regular loot drops.
    There are four qualities of Sealed Cache:
    Specialized
    Superior
    High End
    Gear Set.

    Player Stash in Dark Zone Checkpoints

    Player stashes are now available in every Dark Zone checkpoint.
    Checkpoints stashes eliminate the need for fast travel to your Base of Operations to collect your extracted loot!

    ISAC Assignments

    The ISAC Assignment is a new assignment type included in the map overview.
    The ISAC Assignment will be available to players at level 30.
    Every week a new ISAC Assignment will be available to the player.
    The ISAC Assignment will reward players with exclusive vanity items.

    General

    Added new high-end named weapons in the game.
    Hungry Hog: M60 Light Machinegun
    Centurion: M1911 Pistol
    Medved: SAIGA12 Shotgun
    Historian: M1A Marksman Rifle
    (Showstopper - Shotgun): Please note that while the Showstopper will be implemented in the game with this update, it will not be acquirable in-game until update 1.3
    The Historian high-end marksman rifle is now available.
    Added a 201+ Gear Score bracket for highly leveled players.

    GAME CHANGES

    GAMEPLAY

    When a player is at max level, matchmaking for Hard and Challenge mode will now only seek players that are Level 30.
    Armor damage mitigation cap has been increased to 75%.
    Improved weapon blind fire and overall handling while in cover.
    Reduced damages from level 34 NPCs using Shotguns and Sniper rifles.
    Gear Score will now only take into account the weapon with the highest Gear Score, and discard the other ones. This will prevent players from equipping low quality weapons to voluntarily reduce their Gear Score.
    Increased Gear Score requirement of Falcon Lost to better represent its difficulty (note that the difficulty of this Incursion hasn’t changed)
    Hard Mode: Gear Score 160
    Challenge Mode: Gear Score 180
    Reduced crafting cost of Weapon Mods.

    UI

    In the Overview of the Inventory, the Health stat above Stamina has been replaced with Toughness. This is a combination of Health and Armor. The player’s health pool will still be visible in the Character page and Stamina still increases Health.
    The Phoenix credit cap has been increased from 1000 to 2000 credits.
    Shooting a player while they are interacting with an object will cause the timer to push back. (such as opening a supply crate or hijacking an extraction)
    Players now have a voice chat indicator in the game UI to see if their own VOIP works.
    The Special Gear Vendor has been renamed Special Equipment Vendor.
    Some vanity items have had their names modified.

    ITEMS

    The Sentry’s Call 4 pieces talent will now only apply to semi-automatic weapons (pistols, shotguns, and marksman rifles).
    The Second bonus on Performance Mods have been significantly improved.

    DARK ZONE

    The extraction departure timer once the helicopter arrived has been increased to 60 seconds.

    LOOT BALANCING

    We have made a number of changes to loot drops. Specific activities will now provide the rewards listed below.

    Missions

    Hard Mode (Boss Drop)
    1x 163 High End
    Hard Mode (Mission Reward)
    1x 163 High End
    Challenge Mode (Boss Drop)
    2x 182 High End
    1x 182 High End or 214 Gear Set
    chance for 1x 191 Gear Set
    Challenge Mode (Mission Reward)
    1x 182 High End

    Falcon Lost/Clear Sky

    Hard Mode (Boss Drop)
    1x 204 End Weapon
    1x 214 Gear Set
    182/204 High End or 214/240 Gear Set
    Hard Mode (Weekly Reward)
    1x 204 High End Weapon
    1x 214 Gear Set
    Challenge Mode (Boss Drop)
    1x 204 Weapon
    1x 240 Gear Set
    1x 204 High End or 240 Gear Set
    Challenge Mode (Weekly Reward)
    1x 204 High End Weapon
    1x 240 Gear Set

    Dark Zone

    Added Sealed Caches as new source for loot in the Dark Zone. Caches need to be extracted before they can be opened. Caches can come in any quality starting from Specialized and contain:
    Equipment (weapons, gear or mods)
    Division Tech
    Dark Zone Credits
    Brackets 0-160 & 161-200
    Named bosses will now have a chance to drop a High-End or Gear Set Sealed Caches. If it drops, it will replace the guaranteed High-End item
    Elite NPCs now have a chance to drop a Superior Sealed Cache
    Named NPC Level 30 (DZ01 and DZ02)
    1x 163 High End or 191 Gear Set
    Named NPC Level 31 (DZ03 and DZ04)
    1x 163/182 High End or 191/214 Gear Set
    Named NPC Level 32 (DZ05 and DZ06)
    1x 163/182/204 High End or 191/214/240 Gear Set
    Added a new Dark Zone bracket for Gear Score 200+. This bracket will contain tougher enemies (level 32 to 34) and provide better rewards
    All drops from NPCs will start at Superior quality
    All Division Tech drops will be High-End quality
    Higher chances to drop Sealed Caches on Elite and Named NPCs
    Supply Drops will contain 1 High-End item Gear Score 182 (DZ 01-04), 204 (DZ 05-06) plus a chance at a Gear Set item Gear Score 214 (DZ 01-02), 214 to 240 (DZ 03-04), 240 (DZ 05-06)
    Named NPC Level 32 (DZ01 and DZ02)
    1x 182/204 High End or 214/240 Gear Set
    Named NPC Level 33 (DZ03 and DZ04)
    1x 182/204 High End or 214/240 Gear Set
    Named NPC Level 34 (DZ05 and DZ06)
    1x 204 High End or 240 Gear Set

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